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AI Insights · Timothy · July 2021

Top 5 Crime Games in Slovakia Q2 2021

Explore the performance trends of the top 5 crime games on a unified platform in Slovakia during Q2 2021, including downloads, revenue, and active users.

Top 5 Crime Games in Slovakia Q2 2021

During the second quarter of 2021, Slovakia saw notable activity in the crime games category on a unified platform. Here, we delve into the performance metrics of the top 5 crime games, based on data from Sensor Tower.

Manor Matters

Published by Playrix, this game experienced fluctuating weekly revenue, peaking at about $1.7K in mid-May before tapering off to around $1.1K by the end of June. Weekly downloads began at 1.7K in late March but saw a gradual decline, stabilizing around 1.1K mid-June, with a slight uptick to 1.4K by the end of the quarter. Active users remained relatively stable, hovering around 17K to 20K throughout the quarter.

Mafia City: War of Underworld

Phantix Games' offering showed a consistent weekly revenue, averaging around $1K. Downloads saw a peak in mid-May with 560, but generally hovered between 200 and 300 for most of the quarter. Active users ranged from 1.4K to 1.7K, with a noticeable dip to 982 in early June, before recovering to 1.2K by the end of the period.

The Grand Mafia

Another title from Phantix Games, this game saw a significant rise in weekly revenue, reaching a high of $1K in early May before settling around $500-$700 by the end of June. Downloads showed a strong upward trend, climbing from 299 in late March to 762 by the end of June. Active users mirrored this trend, increasing from 1.8K to 2.8K over the quarter.

Idle Mafia

DianDian Interactive Holding's game saw varied weekly revenue, starting at $547 and peaking at $806 in mid-June, before ending the quarter around $486. Downloads were relatively low but saw a slight increase from 147 in late March to 101 by late June. Active users remained steady, fluctuating around the 800 to 900 mark.

Critical Ops: Online PvP FPS

Published by Critical Force Oy, this game saw its weekly revenue peak at $1.3K in mid-April, before stabilizing around $200-$500 towards the end of June. Downloads varied, with a peak of 542 in late March and a low of 248 in early June, ending the quarter at 391. Active users showed a decline from 6.3K to around 5.4K.

For more detailed insights, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021